//¤@Óclip½d¨Ò //========================================================== // outside surface surf { diff 0 .5 1 shine 20 white } cone { apex -2.5 0 2 apex_radius 0 base -2.5 0 0 base_radius 1 clip { apex -2 -2 1 base -2 2 1 radius .5 outside } } // inside surface surf { diff red shine 20 white } cone { apex -2 -2 1 base -2 2 1 radius .5 clip { apex -2.5 0 2 apex_radius 0 base -2.5 0 0 base_radius 1 inside } } surf { diff 0 .5 1 shine 20 white } sphere { center 2.5 0 1 radius 1 clip { center 2.5 0 1 normal 0 0 -1 outside } } surf { diff red shine 20 white } sphere { center 2.5 0 1 radius .99 clip { center 2.5 0 1 normal 0 0 -1 inside } } //==========================================================