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//以下為TITLE PAGE的程式部分
/*========================================*
 *    Home page Title ( 1994,10,10 )      *
 *========================================*/
#include color.bc

studio {
        from 0 -100 15
        at 0 0 0
        up 0 0 1
        angle 50
        res 640 480
        antialias adaptive
        threshold 2
        aspect 1.333
        background {
                    greys.map
                   }
        ambient .1 .1 .1
        no_shadows
        }
light   {
        type point
        falloff 0
        position -50 -200 150
        color white
        }
light {
        type spot
        position -5 -15 15
        at 0 0 0
        min_angle 15
        max_angle 20
        color 35 35 35
        falloff 1
        }
//========== Background Plane =============
//      wood surface

surface  {
        texture  {
                turbulence  {
                        scale  .1 .9 1
                        amp  .3
                        terms  3
                }
                pattern  spherical
                scale  10 0.5 1
                translate  5 0 0
                blend   .5
                radius  .9
                radius  .3

                surf {
                        texture {
                                pattern noise
                                scale 5 .03 .03
                                terms 2
                                surf { diff brown shine 100 white }
                                surf { diff medium_tan shine 100 white }
                        }
                }
                surf {
                        texture {
                                pattern noise
                                scale 5 .03 .03
                                terms 2
                                surf { diff dim_brown shine 20 white }
                                surf { diff dark_tan shine 20 white }
                        }
                }
        }
}
polygon {
         points  4
         vertex -200  20  -200
         vertex -200  20   200
         vertex  200  20   200
         vertex  200  20  -200
        }

//=========== 4 Balls ====================
surface { diff red spec .1 .1 .1 shine 20 .5 .5 .5 }
sphere { center 0 -8 -8 radius 7 }

surface { diff blue spec .1 .1 .1 shine 20 .5 .5 .5}
sphere { center 7.5 4.5 -7.5 radius 7.5 }

surface { diff green spec .1 .1 .1 shine 20 .5 .5 .5}
sphere { center -7.5 4.5 -7.5 radius 7.5 }
surf {
        transparent .98 .98 .98
        specular .1 .1 .1
        ior 1.6
        shine 100 white
      }
sphere { center 0 0 2.5 radius 7.5 }

//====== Transforms ( *.BO ) ===================
// Bump Brass Metal
surface {
        bump {
                turbulence {
                        scale .5 .5 .5
                        amp .5
                        terms 2
                }
        }
        amb 0.035 0.0325 0.025
        diffuse 0.5 0.45 0.35
        spec 0.4 0.4 0.4
        shine 3
}
transform { scale 1.2 }
transform { rotate 0 0 0 }
transform { translate -32 0 20 }
#include tnobj.bo
transform_pop
transform_pop
transform_pop

// Red bump surface
surface {
           bump {
                 turbulence {
                       scale .25 .25 .25
                       amp .5
                       terms 3
                       }
                 }
        amb 0.035 0.0325 0.025
        diffuse 0.85 0.45 0.5
        spec 0.95 0.4 0.4
        shine 3
        }
transform { scale 1.25 }
transform { rotate 0 0 0}
transform { translate -25 -10 -10 }
#include them.bo
transform_pop
transform_pop
transform_pop

//  Bump blue surface
surface {
            bump {
                  turbulence {
                        scale .25 .25 .25
                        amp .5
                        terms 5
                        }
                  }
            amb 0.035 0.0325 0.025
            diffuse 0.5 0.45 0.85
            spec 0.4 0.4 0.95
            shine 3
          }
transform { scale .86 }
transform { rotate 0 0 0}
transform { translate -47 -5 -35.5 }
#include dir.bo
transform_pop
transform_pop
transform_pop

//==============================================