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/*
ùÝùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùùß
ùø                                                                        ùø
ùø            KNOW4.B = Bitmapped to Raytracing                           ùø
ùø         Requires : color.bc, greys.map, know.bo                        ùø
ùø                                                                        ùø
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*/

#include color.bc

studio {
    from 6 -7 4
    at 1 0 -1.5
    up 0 0 1
    angle 70
    res 640 480
    antialias adaptive
    aspect 1.333
    background {sky.map}
    depth 3
    ambient .25 .25 .25
    jitter

}

//      light source

light {
    type point
    falloff 1
    position 10 -50 40
    color 40 40 40
}

//      water

surface {
    spec .7 .85 .95
    shine 30
    transparent .99 .85 .9
    ior 1.2
    ambient 0 .04 .05
    bump {
        wave {
            center 0 0 -1
            wavelength 2
            amplitude .09
             }
        wave {
            center 2.75 -.5 -1
            wavelength 3
            amplitude .1
             }
        wave {
            center 1 -2.5 -1
            wavelength .82
            amplitude .15
             }
        turbulence {
            scale 1 1 1
            amplitude .25
            terms 2
                   }

         }
}

ring {
    center 0 0 -1 normal 0 0 1 radius 1000
}

//     Four chinese words KNOW

surf {
           bump {
                   turb {
                           scale .5 .5 .5
                           amp .8
                           terms 1.6
                         }
                 }
             diff gold spec .7 .7 .7 shine 40
       }

transform { scale .15 }
transform { rotate 0 0 27 }
transform { translate -24 -18 -4 }

#include d:\bob\work\know.bo

transform_pop
transform_pop
transform_pop
//========================================================